Post by Lev on Sept 16, 2015 19:19:12 GMT
To join Etirath, you will obviously need to make a character. Below is a list of locations, races, and powers you may use to help you make someone that fits well in our current lore. You don't need to use pre-existing creations; we encourage creative individuality here. However, you may not conflict with any existing lore.
Locations
WESTERN LANDS
EASTERN LANDS
A rudimentary map of the current set places in Etirath. Undiscovered/unclaimed land is portrayed as white.
Apithia - A far-off land ruled over by a dominating Ascendancy.
Contact Dymion for more information.
The First Forest - The site of Sympati's tear and centralized origin of the wandering elves.
Contact Leb for information about the forest, and Lev for information about the elves.
Terarris - A fascist state corrupt with mob activity. The peacekeeping Harbor resides here.
Contact Annasiel for more information.
Rectherron - A swamp-marsh north of the Mense, inhabited by an underground kingdom of goblins.
Contact Maur for more information.
Sunderland - A frontier-like desert home to many explorers, hunters, and merchants.
Contact Leb for more information.
Piriihu - An arid region native to a variety of tribes and species. Goblins live in the northeast.
Contact Isengrim for information about Piriihu, and Maur for information about the Varahan goblins.
Etirath - A small nexus of magic and history, and the centerfold of our stories.
Contact Lev for more information.
The Tundral Wastes - Home to Sodden Down, Sextant Pass, and the Flameguard.
Contact Annasiel for information regarding humans in the north. Contact Aze for information about the tundral tribes.
Abyssma - A kingdom recently overthrown in favor of a communist-like state.
Contact Annasiel for more information.
The Salladar Crescent - Home of Nuria, a military powerhouse and the center of the global slave trade.
Contact Annasiel and Dymion for more information.
Umara - Birthplace to the Sirens and Wraiths. The beaches are stained with blood, and the forest petrified a mile in.
Contact xxStitchesxx for more information.
Provenance - A rich and diverse island land. Many species, cultures, and magics exist here.
Contact Maur for more information.
The Newstone Isle - A small island with two cities and a group of mountainous Lithomancers, occupied solely by Lizardmen.
Contact Maur for more information.
WESTERN LANDS
EASTERN LANDS
A rudimentary map of the current set places in Etirath. Undiscovered/unclaimed land is portrayed as white.
Apithia - A far-off land ruled over by a dominating Ascendancy.
Contact Dymion for more information.
The First Forest - The site of Sympati's tear and centralized origin of the wandering elves.
Contact Leb for information about the forest, and Lev for information about the elves.
Terarris - A fascist state corrupt with mob activity. The peacekeeping Harbor resides here.
Contact Annasiel for more information.
Rectherron - A swamp-marsh north of the Mense, inhabited by an underground kingdom of goblins.
Contact Maur for more information.
Sunderland - A frontier-like desert home to many explorers, hunters, and merchants.
Contact Leb for more information.
Piriihu - An arid region native to a variety of tribes and species. Goblins live in the northeast.
Contact Isengrim for information about Piriihu, and Maur for information about the Varahan goblins.
Etirath - A small nexus of magic and history, and the centerfold of our stories.
Contact Lev for more information.
The Tundral Wastes - Home to Sodden Down, Sextant Pass, and the Flameguard.
Contact Annasiel for information regarding humans in the north. Contact Aze for information about the tundral tribes.
Abyssma - A kingdom recently overthrown in favor of a communist-like state.
Contact Annasiel for more information.
The Salladar Crescent - Home of Nuria, a military powerhouse and the center of the global slave trade.
Contact Annasiel and Dymion for more information.
Umara - Birthplace to the Sirens and Wraiths. The beaches are stained with blood, and the forest petrified a mile in.
Contact xxStitchesxx for more information.
Provenance - A rich and diverse island land. Many species, cultures, and magics exist here.
Contact Maur for more information.
The Newstone Isle - A small island with two cities and a group of mountainous Lithomancers, occupied solely by Lizardmen.
Contact Maur for more information.